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Pray to find a miraculous escape or safe hiding if that happens! You should be even more cunning that the artificial intelligence of your enemy to complete your task! Hello Neighbor with cheats is free. To protect his manor from your intrusion, he’ll set up sophisticated traps and chase you around the house armed with a huge shovel. Yes, he is learning on the go and can even predict your next move. And if you slip once, he’ll be waiting for you at the same spot next time. And that means he can bust you any second! To avoid an open confrontation, try to move around as quickly and silently as possible. Once you get in through the front door, you realize that your neighbor is actually at home. So you have to confirm them on your own… That won’t be a piece of cake. Always alone, always looking over his shoulder, never asking anyone in… That seems like a typical profile of a maniac! But nobody is interested in your suspicions.
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Play against an advanced, self-learning AI in what eventually became Act 1 of Hello Neighbor - the stealth horror home invasion sim.Īre you ready to confront a crazy killer who has probably finished off hundreds of innocent people whose bodies are now lying in his eerie basement? Then it’s time to pay an unannounced visit to your neighbor’s home and search it from top to bottom! The weird and aggressive behavior of this furious man has long been disturbing you. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Walk around, look Jump, shoot, click on What do you think of this game? Score: 2.35 (20 votes) Close.
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Alpha 3 also re-introduced the puzzle-solving element of the rifle, but instead of a shooting range, the player was required to shoot into a hole in the wall and hit a switch behind it. In Alpha 3, it was hung on a wall in the room behind the golden lock. While it was not required for any puzzles, it was still useful for slowing the Neighbor down. In Alpha 2, it was inside the tool shed openable via a lockpick. Its only function in Alpha 1 was being used in the Rifle Range room to obtain a key, as the ability to slow down the Neighbor was not yet in the game. In Alpha 1, the rifle could be obtained by finishing the classroom's puzzle. If the player is on their own property and they shoot him, he'll be seemingly unaffected and instead just react as if the player escaped him during a chase, by inhaling sharply and then shaking his head disapprovingly at them while muttering to himself. During this state, he cannot capture the player, giving them a window of opportunity to slip past him and escape, even if there's only a small amount of room between him and the walls. When the Neighbor is shot during a chase, he'll yelp in pain, while covering his face and slowing down. It is advised the player only use it while the Neighbor is chasing them, as if the player shoots him when sneaking around his house, he'll immediately notice them and will know where they are, even if they hide around a corner. The rifle is a useful item in this regard and thus should not be dropped until the player is ready to enter the basement.
HELLO NEIGHBOR ALPHA 2 CONSOLE WINDOWS
The rifle has the ability to hit switches from afar, as well as break windows and slow down the Neighbor. The bullets it shoots are yellow cone-shaped pellets, which are about the size of apples and presumably made out of styrofoam. The rifle is a toy gun with a gray muzzle and brown stock, which has the words "Bang! Bang!" etched onto it.